Unlocks after stage 6-20.
The Ice Isles are situated to the North East of the ever-changing Jade Reef Bay, reaching it only takes a few hours by sea, although not many folk would want to visit the isles these days. However, the Ice Isles were not always known by the same name as they are today. These isles were once a major transit point of the maritime trade routes, but during a fierce arcane war of yesteryear, the elemental equilibrium of the isles was completely devastated, thus, ice and snow now prevails, covering the whole landscape. No longer is life capable of surviving in such extremes, what were once lush green fields and woods are now nothing more than a barren desert. Few people know of the sleeping volcano that lays hidden deep beneath the thick icy exterior of the island. Lately the volcano has been showing new signs of life, there are signs of fire again on the frigid Ice Isles.
Camps
Skriath, Brutus, Athalia, Drez, Ulmus
Scales to your team's strength. Can drop Elite and Legendary relics.
Hendrik, Rigby, Rosaline, Fawkes, Vurk
Scales to your team's strength. Can drop Elite and Legendary relics.
Daimon, Torne, Izold, Isabella, Silas
Scales to your team's strength. Can drop Elite and Legendary relics.
Rowan, Anoki, Tasi, Eironn, Solise
Scales to your team's strength. Can drop Elite and Legendary relics.
Wu Kong, Lyca, Eironn, Lucretia, Lorsan
Scales to your team's strength. Can drop Elite and Legendary relics.
Flora, Kelthur, Isabella, Shemira, Nara
Scales to your team's strength. Can drop Elite and Legendary relics.
Thane, Saurus, Gorvo, Lyca, Eironn
Scales to your team's strength. Can drop Elite and Legendary relics.
Chests
One of: 2 Reset Scroll (50%); 1,500 Poe Coins (50%)
One of: 10 Common Hero Scroll (50%); 10 Fortuitous Emblem Choice Chest (50%)
One of: 20 Amplifying Emblem (50%); 25 Bait (50%)
One of: 1,500 Poe Coins (50%); 1,500 Poe Coins (50%)
One of: 10 Fortuitous Emblem Choice Chest (50%); 20 Amplifying Emblem (50%)
One of: 30 Primordial Emblem (50%); 25 Bait (50%)
One of: 3 Sacred Hourglass (Hero EXP) (50%); Reward Choice Chest (50%)
One of: 3 Sacred Hourglass (Gold) (50%); Reward Choice Chest (50%)
One of:
One of: 3 Superior Hourglass (50%); 20 Primordial Emblem (50%)
Things to use
Get close to the Fire Altar to ignite it. Igniting it will attract the Ice Elemental to it. Only 1 Fire Altar may be ignited at a time. You can only ignite the Fire Altar when the Fire Elemental exists.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
Get close to the Fire Altar to ignite it. Igniting it will attract the Ice Elemental to it. Only 1 Fire Altar may be ignited at a time. You can only ignite the Fire Altar when the Fire Elemental exists.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
Get close to the Fire Altar to ignite it. Igniting it will attract the Ice Elemental to it. Only 1 Fire Altar may be ignited at a time. You can only ignite the Fire Altar when the Fire Elemental exists.
A lever that is currently pointing to the image of the moon.
An aggressive Ice Elemental that resides upon the Ice Isles. Its appears to be hostile.
The ice on the Frozen Portal will melt when the Fire Elemental is nearby. You can only teleport by melting the ice first.
A Fire Rune that can attract Fire Elementals when activated. Only 1 Fire Rune may be activated at a time.
Portal exit. You cannot enter via this exit. Please find the portal entrance.
A lever that is currently pointing to the image of the moon.
A Fire Rune that can attract Fire Elementals when activated. Only 1 Fire Rune may be activated at a time.
An aggressive Ice Elemental that resides upon the Ice Isles. Its appears to be hostile.
An aggressive Ice Elemental that resides upon the Ice Isles. Its appears to be hostile.
Get close to the Fire Altar to ignite it. Igniting it will attract the Ice Elemental to it. Only 1 Fire Altar may be ignited at a time. You can only ignite the Fire Altar when the Fire Elemental exists.
An aggressive Ice Elemental that resides upon the Ice Isles. Its appears to be hostile.
The ice on the Frozen Portal will melt when the Fire Elemental is nearby. You can only teleport by melting the ice first.
A Fire Rune that can attract Fire Elementals when activated. Only 1 Fire Rune may be activated at a time.
A lever that is currently pointing to the image of the sun.
Get close to the Fire Altar to ignite it. Igniting it will attract the Ice Elemental to it. Only 1 Fire Altar may be ignited at a time. You can only ignite the Fire Altar when the Fire Elemental exists.
Portal exit. You cannot enter via this exit. Please find the portal entrance.
An aggressive Ice Elemental that resides upon the Ice Isles. Its appears to be hostile.
A Fire Rune that can attract Fire Elementals when activated. Only 1 Fire Rune may be activated at a time.
The ice on the Frozen Portal will melt when the Fire Elemental is nearby. You can only teleport by melting the ice first.
A lever that is currently pointing to the image of the sun.
A lever that is currently pointing to the image of the sun.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
An aggressive Ice Elemental that resides upon the Ice Isles. Its appears to be hostile.
After many years, a flicker of fire has once again appeared on the Ice Isles.
A Fire Rune that can attract Fire Elementals when activated. Only 1 Fire Rune may be activated at a time.
After many years, a flicker of fire has once again appeared on the Ice Isles.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
