Unlocks after stage 6-20.
The topography of the Badlands is full of twists, turns and heavy sandstorms that blot out the sun, bringing darkness on all who stand below. Situated at the edge of the Lightbearer's border, the Arid Badlands is pocketed with rich deposits of varying magical ores. Forging equipment out of these magical ores can greatly enhance a warrior's might, thus, they are a highly sought after commodity. It is for this very reason that this important cargo requires a military escort. Not only that, but due to the unexpected and unstable nature of these magical ores, great care is needed to transport them. Knowing of the ores' dangers, the ingenious dwarven engineers set up many safety checks along their railroads to ensure that the precious cargo reaches its destination in one piece.
Camps
Thoran, Tidus, Isabella, Rosaline, Oden
Scales to your team's strength. Can drop Elite and Legendary relics.
Kaz, Tasi, Nemora, Lyca, Fawkes
Scales to your team's strength. Can drop Elite and Legendary relics.
Vurk, Lucius, Oscar, Cecilia, Gwyneth
Scales to your team's strength. Can drop Elite and Legendary relics.
Mehira, Antandra, Kelthur, Skriath, Vurk
Scales to your team's strength. Can drop Elite and Legendary relics.
Chests
One of: Large AFK Reward Chest (50%); 1,000 Poe Coins (50%)
One of: 10 Amplifying Emblem (50%); 100 Elemental Shard (50%)
One of: 2 Large Hero's Essence Chest (50%); 2 Reward Choice Chest (50%)
One of: 10 Primordial Emblem (50%); 1,000 Poe Coins (50%)
One of: 5 Fortuitous Emblem Choice Chest (50%); 50 Elemental Core (50%)
One of: Large Hero EXP Chest (50%); 1,000 Poe Coins (50%)
Things to use
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
Carts must pass through all of the preceding Red checkpoints before the "Safety Gate" will open to let the cart through.
A lever that is currently pointing to the image of the moon.
Changes the state of all purple pillars.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
Carts must pass through all of the preceding Blue checkpoints before the "Safety Gate" will open to let the cart through.
A lever that is currently pointing to the image of the moon.
Changes the state of all green pillars.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.
Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.
Carts must pass through all of the preceding Red checkpoints before the "Safety Gate" will open to let the cart through.
A cart full of important ore. It must reach its final destination before any rewards shall be granted.
A cart full of important ore. It must reach its final destination before any rewards shall be granted.
Carts must pass through all of the preceding Blue checkpoints before the "Safety Gate" will open to let the cart through.
A lever that is currently pointing to the image of the sun.
Changes the state of all blue pillars.
A lever that is currently pointing to the image of the sun.
Changes the state of all yellow pillars.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
Carts must pass through all of the preceding Red checkpoints before the "Safety Gate" will open to let the cart through.
Carts must pass through all of the preceding Blue checkpoints before the "Safety Gate" will open to let the cart through.
A cart full of important ore. It must reach its final destination before any rewards shall be granted.
Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.
A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.
Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.
