VOYAGE OF WONDERS

The Arid Badlands

6 camps, 6 chests. Every one on the map.

Unlocks after stage 6-20.

The topography of the Badlands is full of twists, turns and heavy sandstorms that blot out the sun, bringing darkness on all who stand below. Situated at the edge of the Lightbearer's border, the Arid Badlands is pocketed with rich deposits of varying magical ores. Forging equipment out of these magical ores can greatly enhance a warrior's might, thus, they are a highly sought after commodity. It is for this very reason that this important cargo requires a military escort. Not only that, but due to the unexpected and unstable nature of these magical ores, great care is needed to transport them. Knowing of the ores' dangers, the ingenious dwarven engineers set up many safety checks along their railroads to ensure that the precious cargo reaches its destination in one piece.

Camps (6)Chests (6)Things to use (35)White ring: start. Tap a tile for what's on it.
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Camps

1 · Elite Enemies

Thoran, Tidus, Isabella, Rosaline, Oden

Scales to your team's strength. Can drop Elite and Legendary relics.

2 · Elite Enemies

Kaz, Tasi, Nemora, Lyca, Fawkes

Scales to your team's strength. Can drop Elite and Legendary relics.

3 · Elite Enemies

Vurk, Lucius, Oscar, Cecilia, Gwyneth

Scales to your team's strength. Can drop Elite and Legendary relics.

4 · Elite Enemies

Mehira, Antandra, Kelthur, Skriath, Vurk

Scales to your team's strength. Can drop Elite and Legendary relics.

5 · Elite Enemies

Hendrik, Mezoth, Cecilia, Khazard, Fawkes

Scales to your team's strength. Can drop Elite and Legendary relics.

6 · Elite Enemies

Seirus, Raine, Tasi, Skriath, Lyca

Scales to your team's strength. Can drop Elite and Legendary relics.

Chests

1 · Chest

One of: Large AFK Reward Chest (50%); 1,000 Poe Coins (50%)

2 · Chest

One of: 10 Amplifying Emblem (50%); 100 Elemental Shard (50%)

3 · Chest

One of: 2 Large Hero's Essence Chest (50%); 2 Reward Choice Chest (50%)

4 · Chest

One of: 10 Primordial Emblem (50%); 1,000 Poe Coins (50%)

5 · Chest

One of: 5 Fortuitous Emblem Choice Chest (50%); 50 Elemental Core (50%)

6 · Chest

One of: Large Hero EXP Chest (50%); 1,000 Poe Coins (50%)

Things to use

1 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

2 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

3 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

4 · Cart Control Lever

Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.

5 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

6 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

7 · Cart Control Lever

Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.

8 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

9 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

10 · Red Safety Gate

Carts must pass through all of the preceding Red checkpoints before the "Safety Gate" will open to let the cart through.

11 · Purple Lever

A lever that is currently pointing to the image of the moon.

Changes the state of all purple pillars.

12 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

13 · Blue Safety Gate

Carts must pass through all of the preceding Blue checkpoints before the "Safety Gate" will open to let the cart through.

14 · Green Lever

A lever that is currently pointing to the image of the moon.

Changes the state of all green pillars.

15 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

16 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

17 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

18 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

19 · Cart Control Lever

Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.

20 · Cart Control Lever

Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.

21 · Red Safety Gate

Carts must pass through all of the preceding Red checkpoints before the "Safety Gate" will open to let the cart through.

22 · Blue Cart

A cart full of important ore. It must reach its final destination before any rewards shall be granted.

23 · Red Cart

A cart full of important ore. It must reach its final destination before any rewards shall be granted.

24 · Blue Safety Gate

Carts must pass through all of the preceding Blue checkpoints before the "Safety Gate" will open to let the cart through.

25 · Blue Lever

A lever that is currently pointing to the image of the sun.

Changes the state of all blue pillars.

26 · Yellow Lever

A lever that is currently pointing to the image of the sun.

Changes the state of all yellow pillars.

27 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

28 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

29 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

30 · Red Safety Gate

Carts must pass through all of the preceding Red checkpoints before the "Safety Gate" will open to let the cart through.

31 · Blue Safety Gate

Carts must pass through all of the preceding Blue checkpoints before the "Safety Gate" will open to let the cart through.

32 · Blue Cart

A cart full of important ore. It must reach its final destination before any rewards shall be granted.

33 · Cart Control Lever

Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.

34 · Checkpoint

A checkpoint situated on the tracks. Its builders installed a pressure sensor on it. A cart's weight can alter the state of the checkpoint.

35 · Cart Control Lever

Pressing the 'Dispatch' button will set the cart in motion. Pressing the 'Reset' button will reset the cart to its starting position if it becomes obstructed.