VOYAGE OF WONDERS

Demonic Incursions

35 camps, 12 chests. Every one on the map.

Unlocks after stage 6-20.

The frontiers of the Lightbearer Empire were always fractious, the garrisons here act as a solid wall, protecting every inch of the empire's territory. This time, the Frontier Commander of the garrisoned forces was ordered to lead his army to clear the frontier of the evil that was trying to encroach upon the emperor's land, but by doing so he stumbled into a deadly trap, and finds himself surrounded by nefarious demons on all sides. The commander made a quick decision set up camp to buy time for his men, and to look for ways of breaking through the siege. Food and water is about to run out, and the demons are getting closer and closer with each passing hour. On the brink of defeat, the emergence of two brave Wilders has given the Commander what he and his men need most: renewed hope.

Camps (35)Chests (12)Things to use (80)Key chestsWhite ring: start. Tap a tile for what's on it.
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Camps

1 · Elite Enemies

Antandra, Anoki, Raku, Skriath, Drez

Scales to your team's strength. Can drop Elite and Legendary relics.

2 · Enemies

Raine, Rigby, Rosaline, Fawkes, Vurk

Scales to your team's strength. Can drop Rare or Elite relics.

3 · Elite Enemies

Tidus, Numisu, Zolrath, Anoki, Kren

Scales to your team's strength. Can drop Elite and Legendary relics.

4 · Enemies

Flora, Kelthur, Isabella, Shemira, Nara

Scales to your team's strength. Can drop Rare or Elite relics.

5 · Elite Enemies

Numisu, Kren, Skriath, Brutus, Tasi

Scales to your team's strength. Can drop Elite and Legendary relics.

6 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

7 · Enemies

Raine, Eluard, Gwyneth, Ferael, Respen

Scales to your team's strength. Can drop Rare or Elite relics.

8 · Enemies

Estrilda, Belinda, Oscar, Ezizh, Raine

Scales to your team's strength. Can drop Rare or Elite relics.

9 · Elite Enemies

Gwyneth, Skreg, Peggy, Cecilia, Safiya

Scales to your team's strength. Can drop Elite and Legendary relics.

10 · Elite Enemies

Ferael, Orthros, Nara, Oden, Silas

Scales to your team's strength. Can drop Elite and Legendary relics.

11 · Enemies

Rigby, Anoki, Numisu, Skriath, Cecilia

Scales to your team's strength. Can drop Rare or Elite relics.

12 · Enemies

Thane, Saurus, Gorvo, Lyca, Athalia

Scales to your team's strength. Can drop Rare or Elite relics.

13 · Elite Enemies

Mehira, Skriath, Respen, Kren, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

14 · Elite Enemies

Thoran, Ezizh, Theowyn, Oden, Daimon

Scales to your team's strength. Can drop Elite and Legendary relics.

15 · Elite Enemies

Khazard, Warek, Vurk, Khasos, Zolrath

Scales to your team's strength. Can drop Elite and Legendary relics.

16 · Elite Enemies

Brutus, Antandra, Vurk, Skriath, Mezoth

Scales to your team's strength. Can drop Elite and Legendary relics.

17 · Elite Enemies

Mehira, Wu Kong, Skriath, Antandra, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

18 · Elite Enemies

Mehira, Warek, Anoki, Satrana, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

19 · Elite Enemies

Skreg, Skriath, Mezoth, Nemora, Numisu

Scales to your team's strength. Can drop Elite and Legendary relics.

20 · Elite Enemies

Mehira, Brutus, Numisu, Anoki, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

21 · Elite Enemies

Safiya, Skreg, Mezoth, Drez, Vurk

Scales to your team's strength. Can drop Elite and Legendary relics.

22 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

23 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

24 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

25 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

26 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

27 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

28 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

29 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

30 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

31 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

32 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

33 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

34 · Elite Enemies

Skreg, Mezoth, Vurk, Safiya, Lucretia

Scales to your team's strength. Can drop Elite and Legendary relics.

35 · Hypogean Chief

Mezoth, Mezoth, Leofric, Mehira, Khazard

Scales to your team's strength. Does not drop relics.

Chests

1 · Chest

20 Amplifying Emblem

2 · Chest

50 Elemental Shard

3 · Chest

2 Reward Choice Chest

4 · Chest

2 Reward Choice Chest

5 · Chest

50 Elemental Shard

6 · Chest

20 Primordial Emblem

7 · Chest

50 Elemental Core

8 · Chest

10 Fortuitous Emblem Choice Chest

9 · Chest

10 Common Hero Scroll

10 · Chest

1,000 Poe Coins

11 · Chest

2 Reset Scroll

12 · Key chest

10 Faction Hero Scroll

Things to use

1 · Town Shop

A store stocked to the brim with food. It's all yours, for a price, of course.

2 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

3 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

4 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

5 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

6 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

7 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

8 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

9 · One-way Door

A door which can only be opened from one side.

10 · Commander's Camp

A temporary garrison, its design is indicative of Lightbearer forces. The commander looks uneasy.

11 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

12 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

13 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

14 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

15 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

16 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

17 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

18 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

19 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

20 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

21 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

22 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

23 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

24 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

25 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

26 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

27 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

28 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

29 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

30 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

31 · Dying Crops

A withering wheat field, it hasn't been watered for a long time.

32 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

33 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

34 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

35 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

36 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

37 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

38 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

39 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

40 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

41 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

42 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

43 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

44 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

45 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

46 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

47 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

48 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

49 · Military Camp

A camp on the region's outskirts. The weary soldiers here are recuperating.

50 · One-way Door

A door which can only be opened from one side.

51 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

52 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

53 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

54 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

55 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

56 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

57 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

58 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

59 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

60 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

61 · Lake

A plentiful source of water, but there's no way of transporting it without the villagers' help.

62 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

63 · Portal

A miraculous portal. Firing a cannon ball into one will cause it to exit from another portal.

64 · Barrel

The path ahead seems to be blocked. It appears blasting this barrel with a cannon is the only way to travel beyond it.

65 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

66 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

67 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

68 · Portal

A miraculous portal. Firing a cannon ball into one will cause it to exit from another portal.

69 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

70 · Barrel

The path ahead seems to be blocked. It appears blasting this barrel with a cannon is the only way to travel beyond it.

71 · Barrel

The path ahead seems to be blocked. It appears blasting this barrel with a cannon is the only way to travel beyond it.

72 · Portal

A miraculous portal. Firing a cannon ball into one will cause it to exit from another portal.

73 · Barrel

The path ahead seems to be blocked. It appears blasting this barrel with a cannon is the only way to travel beyond it.

74 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

75 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

76 · Portal

A miraculous portal. Firing a cannon ball into one will cause it to exit from another portal.

77 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

78 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.

79 · Cannon

Cannons can destroy obstacles, set foliage on fire, kill Hypogeans and destroy some structures.

80 · Railroad Switch

Constructed by dwarven craftsmen, this track can be used to move objects back and forth.