Table of Contents
Note: This list is currently outdated, it needs to be updated.
This is a tier list for relics in AFK Arena. They’re only usable within the Arcane Labyrinth & Peaks of Time.
All relic effects stack together.
Looking for a similar idle game to AFK Arena? Mythic Heroes was released recently. Check out the Mythic Heroes tier list to find out which heoes to aim for. Another new game on the horizon is Figure Fantasy. There’s a great Figure Fantasy tier list to read to get you ready for global release!
A full detailed list can also be found on the AFK Arena Relics page.
Patch 1.19 Changes
Many of the top relics are being nerfed in the next patch.
This includes: Thunderburst, Blessed Hammer, Eagle Strike, The Unmounted Heart, Firebringer, Icebringer, Statue of Retribution.
The damage done by the Wrizz mini-boss is also being nerfed, presumably as compensation for the relic changes.
AFK Arena Relic Tier List
This is the main tier list
Ranking | Relic | Effect | Rarity | Hero | Notes |
---|---|---|---|---|---|
S+ | Thunderburst | Strikes enemies periodically, causing enemies to be damaged and stunned. | Legendary | All | Very strong overall, but also probably the best relic for Wrizz on "Hard Mode" of the Third Floor. If you're going for HM, pick this! |
S | Spider Thread Gloves | All enemies are cocooned in spider's silk for 5 seconds. If a certain amount of damage is dealt to enemies the effect will end earlier. | Legendary | All | Was nerfed to 5 seconds, but still very good. |
S | Deathly Embrace | Enemies with less than 15% of their max HP are sent to an early grave by a deathly apparition. | Legendary | All | Works through immunities. Works on Wrizz in Hardmode. |
S | Shadowfall | Crit rating +25%. Crit rating +15%. Crit rating +10%. | Legendary, Elite, Rare | All | Crit is a very strong stat overall. |
S | Death’s Bite | Kaz’s attacks become poisonous and the poisonous effects can be stacked. | Elite | Kaz | This can make Kaz an absolute monster that can easily kill Wrizz and everything else. Also works well with Beast's Claw. |
S | The Silent Hope | Allows a hero to recover 700 energy over 5 seconds the first time they cast their ultimate ability in battle. Allows a hero to recover 350 energy over 5 seconds the first time they cast their ultimate ability in battle. | Legendary, Elite | All | Allows for some crazy combos, but reliant on having heroes with strong ultimates such as Shemira. |
S | The Unmounted Heart | Causes massive damage and stuns all enemies once within first 25 seconds of battle. | Legendary | All | Very strong for Wrizz on "Hard Mode" of the Third Floor. If you're going for HM, pick this! |
S | Eagle Strike | Arrows rain down upon enemies every 15 seconds, inflicting damage upon them. | Legendary | All | Very strong for Wrizz on "Hard Mode" of the Third Floor. If you're going for HM, pick this! |
S | Nosferatu’s Fang | Life Leech +25%. Life Leech +15%. Life Leech +10%. | Legendary, Elite, Rare | All | Who needs healers anyway? Note: It doesn't work if your heroes have no life leech to begin with. |
S | Pendant of Betrayal | If an enemy is injured within the first 10 seconds of a battle, all of their allies will also receive 15% of the damage dealt. | Legendary | All | Can do a lot of damage with burst heroes. |
S | Call to Arms | Elite: At the beginning of battle your side has their energy replenished by 120 points. Rare: At the beginning of battle your side has their energy replenished by 60 points. | Elite, Rare | All | Anything that gives energy is very good. |
S | Carnal Grip | Heals 24% of your hero’s total HP when an enemy is slain. Heals 16% of your hero’s total HP when an enemy is slain. | Elite, Rare | All | Great healing relic that's guaranteed to proc 5 times every battle, unless you lose. |
S | Moonstone | Revitalises allied heroes, allowing them to receive heals over time if their energy is above 50%. Already possessing the Sunstone doubles the health recovery rate of the Moonstone. | Elite | All | Only ranked as "S" when combined with "Sunstone". Otherwise it's A or B. |
S | Sunstone | Reinvigorates allied heroes, allowing them to recover energy over time if their health is higher than 50%. Already possessing the Moonstone doubles the energy recovery rate of the Sunstone. | Elite | All | Only ranked as "S" when combined with "Moonstone". Otherwise it's A or B. |
S | Blessed Hammer | Heroes have a chance to cause additional damage for every successful attack. | Legendary | All | Solid relic. Good for Wrizz on Hard mode. |
S | Poisonous Embrace | Hero’s normal attacks have a chance to poison the enemy. Poison attacks can be stacked. | Elite | All | Very good for enemies that have a lot of HP, such as Wrizz on Hard Mode. |
A | The Carnal Desire | Raises all teammates Life Leech by 8 points for every Mauler hero that is on the battlefield. Raises all teammates Life Leech by 5 points for every Mauler hero that is on the battlefield. Raises all teammates Life Leech by 3 points for every Mauler hero that is on the battlefield. | Legendary, Elite, Rare | Maulers | Decent buff even with only one Mauler. |
A | Firebringer | The Firebringer has the chance to reduce enemy Attack Ratings each time your heroes cause damage to them until the end of the battle. If you already possess Icebringer your heroes’ Attack Ratings will also be increased. | Elite | All | Only ranked as "A" when combined with "Icebringer". Otherwise it's B or C. Having both is "potentially" good for Wrizz on Hard Mode. Untested though. |
A | Icebringer | The Icebringer has the chance to reduce enemy Defense Ratings each time your heroes cause damage to them until the end of the battle. If you already possess the Firebringer your heroes’ Defense Ratings will also be increased. | Elite | All | Only ranked as "A" when combined with "Firebringer". Otherwise it's B or C. Having both is "potentially" good for Wrizz on Hard Mode. Untested though. |
A | Sands of Time | Time is sped up increasing your team’s Haste for 10 seconds. | Elite | All | Haste = Faster ultimates. |
A | Frozen Star | When an allied hero receives fatal damage the Frozen Star forms a protective shield around them for several seconds and heals them over time (can be used once per battle). | Legendary | All | Every hero is now Brutus. |
A | The Devoted Whisper | Increases all teammates’ Attack Rating by 25% for every Graveborn hero that is on the battlefield. Increases all teammates’ Attack Rating by 15% for every Graveborn hero that is on the battlefield. Increases all teammates’ Attack Rating by 10% for every Graveborn hero that is on the battlefield. | Legendary, Elite, Rare | Graveborn | Pretty nice buff even with only one Graveborn. |
A | Blinding Brilliance | Belinda’s "Blessing" ability is shared with all of her teammates. | Elite | Belinda | It's up to 20% Crit and Attack Rating for all heroes. Very good if you've got Belinda. |
A | Ragespike | Raises your heroes’ Attack Ratings by 5% for every battle they win, and can be raised by up to 40%. Raises your heroes’ Attack Ratings by 4% for every battle they win, and can be raised by up to 20%. Raises your heroes’ Attack Ratings by 3% for every battle they win, and can be raised by up to 12%. | Legendary, Elite, Rare | All | Only worth taking if you're in the first or second floor of the lab. |
A | Supporter’s War Flag | Backline heroes Attack Ratings +20%, Crit Ratings +30%. Backline heroes Attack Ratings +10%, Crit Ratings +15%. Backline heroes Attack Ratings +5%, Crit Ratings +10%. | Legendary, Elite, Rare | Backline | Solid stat buffs. |
A | War Horn | Raises all allied heroes’ attributes each time an enemy is slain until the end of the battle. | Elite | All | Solid performing relic. |
A | Arcane Spellbook | Legendary: Intelligence based heroes deal +30% damage. Elite: Intelligence based heroes deal +20% damage. Rare: Intelligence based heroes deal +10% damage. | Legendary, Elite, Rare | Mages | Good if you're got a strong mage DPS like Shemira. |
A | Beast’s Claw | Legendary: Agility based heroes deal 30% more damage, Life Leech +10% Elite: Agility based heroes deal 20% more damage. Rare: Agility based heroes deal 10% more damage. | Legendary, Elite, Rare | Agility | Good if you've got a strong agility DPS. |
A | Heartseeker | +60% Critical Strike Damage. | Elite | All | A good basic DPS upgrade. |
A | Silver Arrow | Additional 100% Damage to factional damage advantage. Additional 50% Damage to factional damage advantage. Additional 40% Damage to factional damage advantage. | Legendary, Elite, Rare | All | Pretty nice damage bonus. |
A | Vambraces of Accuracy | Accuracy +50, Crit Rating +10%. | Elite | All | Solid stats. |
A | Relic Chest | Raises the Health and Defense Ratings of all allied heroes by 2.5% for every Elite or Legendary relic that is possessed, and can be raised by up to a total of 30%. Raises the Health and Defense Ratings of all allied heroes by 1.5% for every Elite or Legendary relic that is possessed, and can be raised by up to a total of 15%. | Legendary, Elite | All | The eariler you pick this, the worse it will be. By the time you get to the third floor, it should provide some solid stats. |
A | Praetorian Helmet | Damage received -25%. Damage received -15%. Damage received -10%. | Legendary, Elite, Rare | All | Very good defensive relic. |
B | Statue of Retribution | When a hero dies all attributes of all surviving heroes are raised until the end of the battle. | Elite | All | A relic you hope will never activate. |
B | Heaven’s Grace | Increases the wearer’s health regeneration by 80%. | Elite | All | Good healing output. |
B | Wristguards of Invigoration | All heroes’ energy recovery rate +40% when injured. | Elite | All | More energy is good, but it's not a huge amount. |
B | Hunter’s Grasp | Deals more damage to the enemy the more HP they have. Damage is increased by up to 25%. | Elite | All | Not terrible. |
B | Tome of Necromancy | Reduces a Graveborn’s hero’s Cooldown period by 30% and restores 30 energy points per second. Reduces a Graveborn’s hero’s Cooldown period by 20% and restores 20 energy points per second. Reduces a Graveborn’s hero’s Cooldown period by 10% and restores 15 energy points per second. | Legendary, Elite, Rare | Graveborn | Only worth using if you've got 3+ Graveborn. |
B | Mauler’s Treachery | Raises Mauler heroes’ Attack Ratings by 30% and Life Leech by 30%. Raises Mauler heroes’ Attack Ratings by 20% and Life Leech by 20%. Raises Mauler heroes’ Attack Ratings by 10% and Life Leech by 15%. | Legendary, Elite, Rare | Maulers | Probably only worth it with 3+ maulers. |
B | Shield of Fortitude | Raises your heroes’ Defense Ratings by 5% for every battle they win, and can be raised by up to a total of 40%. Raises your heroes’ Defense Ratings by 4% for every battle they win, and can be raised by up to a total of 20%. Raises your heroes’ Defense Ratings by 3% for every battle they win, and can be raised by up to a total of 12%. | Legendary, Elite, Rare | All | Only worth using if you've on the first or second floor of the lab. |
B | Wilder’s Wisp | Increases a Wilder’s hero’s Crit Rating by 30% and Haste by 30%. Increases a Wilder’s hero’s Crit Rating by 20% and Haste by 20%. Increases a Wilder’s hero’s Crit Rating by 15% and Haste by 10%. | Legendary, Elite, Rare | Wilders | Only worth using if you've got 3+ Wilders. |
B | The Coral Vow | Increases all teammates’ Defense by 25% for every Lightbearer hero that is on the battlefield. Increases all teammates’ Defense by 15% for every Lightbearer hero that is on the battlefield. Increases all teammates’ Defense by 10% for every Lightbearer hero that is on the battlefield. | Legendary, Elite, Rare | Lightbearers | Decent buff even with only one Lightbearer. |
B | The Pearl Oath | Deals more damage the lower your hero’s HP falls. Damage is increased by up to 35%. Deals more damage the lower your hero’s HP falls. Damage is increased by up to 25%. | Elite, Rare | All | Decent damage buff. |
B | The Glistening Leaf | All of Nemora’s teammates benefit from her "Life Force" ability after she uses her "Wild Wonder" ability. | Elite | Nemora | Worth using if you've got Nemora. |
B | Talonstrike | Vurk will fire 3 bolts per shot when using his ultimate ability “Mania”. | Elite | Vurk | Worth picking if you've got Vurk. |
B | Ulmus’ Breath | Allows Ulmus to use his "Deep Roots" ability without expending energy points. | Elite | Ulmus | Groot is happy. |
B | The Silent Promise | Raises all teammates’ Dodge by 12 points for every Wilder hero that is on the battlefield. Raises all teammates’ Dodge by 8 points for every Wilder hero that is on the battlefield. Raises all teammates’ Dodge by 4 points for every Wilder hero that is on the battlefield. | Legendary, Elite, Rare | Wilders | Only worth using if you've got 3+ wilders heroes and it's a lot better if you're also using agility heroes. |
C | Pendant of Force | Reduces all enemies’ health by 35% at the beginning of battles. Enemies’ health will gradually be regenerated within the first 10 seconds of battle. | Legendary | All | Sounds good on paper, but realistically you need to kill the heroes within 5 seconds or the effect is useless. |
C | Lament | At the beginning of a battle Grezhul is able to use his “Reanimate” ability without using any energy. | Elite | Grezhul | Decent if you're using Grezhul. |
C | The Sinful Heart | Shemira is able to use "Soul Siphon" to leech life from 3 enemies at the same time. | Elite | Shemira | Meh. It's Shemira I guess... |
C | Vanguard’s War Flag | Frontline heroes’ Defense Ratings +25%, energy recovery rate +40% when injured. Frontline heroes’ Defense Ratings +15%, energy recovery rate +20% when injured. Frontline heroes’ Defense Ratings +10%, energy recovery rate +10% when injured. | Legendary, Elite, Rare | Frontline | It's alright. |
C | Winged Spurs | Dodge +40%. | Elite | All | It's probably a lot better when using mostly Agility heroes or Kaz. |
D | Lion’s Might | While Brutus’ "Last Grasp" ability is in use its invincibility effect duration will be refreshed every time he makes a kill or assist. | Elite | Brutus | It makes one of the best heroes slightly better, but it isn't a great relic. |
D | Lightbearer’s Loyalty | Lightbearers’ Defence Rating +50%. Energy recovery +30% when injured. Lightbearers’ Defence Rating +30%. Energy recovery +20% when injured. Lightbearers’ Defence Rating +10%. Energy recovery +15% when injured. | Legendary, Elite, Rare | Lightbearers | Not a fan of this one. It might be worth using if you're using Lucius & Hogan or 4+ Lightbearers. |
D | Restorating Crystal | Heals a teammate for 4% of HP per second over 20 seconds when their health drops below 40% HP (can be used once per battle). | Legendary | All | Meh. |
D | Steel Cuirass | Strength based heroes get +30% Defence. Restores 1% of max HP per second. Strength based heroes get +20% Defence. Strength based heroes get +10% Defence. | Legendary, Elite, Rare | Strength | Only worth using with 3+ Strength heroes. |
D | Branch from the Yggdrasil | Legendary: All surviving heroes recover 40% of lost HP after battles. Elite: All surviving heroes recover 25% of lost HP after battles. Rare: All surviving heroes recover 15% of lost HP after battles. | Legendary, Elite, Rare | All | Doesn't really heal for much. |
E | Horn of Replenishment | Heals teammates for 15% of their max HP at the beginning of battles. Heals teammates for 10% of their max HP at the beginning of battles. Heals teammates for 6% of their max HP at the beginning of battles. | Legendary, Elite, Rare | All | Not a lot of healing and wasted if heroes are already full HP. |
E | Windforce | Lyca's normal attacks and "Rapid Arrows" ability are able to hit 3 enemies at once. | Elite | Lyca | Might be worth using if you've got Lyca. |
E | The Tainted Desire | Isabella is able to hit 3 enemies at the same time with her "Void Barrage" ability. | Elite | Isabella | Meh. |
F | Hogan’s Fortitude | Reduces the damage Hogan receives by 80% when the damage he receives is less than 6% of his max HP. | Elite | Hogan | When enemies start to hit hard this basically does nothing. |
F | Bloody Shawl | If Khasos successfully grabs his returning throwing axe when using the ability "Throwing Axe" it will be immediately used again. | Elite | Khasos | Doesn't seem that good. |
F | The Diligent Vow | Heals the weakest teammate’s HP by 10% after 15 seconds of a battle. Heals the weakest teammate’s HP by 6% after 15 seconds of a battle. Heals the weakest teammate’s HP by 4% after 15 seconds of a battle. | Legendary, Elite, Rare | All | Pretty poor amount of healing. |
F | Goblet of Resurgence | Restores an additional 50% health and energy when you use the Fountain of Vitality. Restores an additional 25% health and energy when you use the Fountain of Vitality. | Elite, Rare | All | You're probably not going to be using a fountain that much. |
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