Unlocks after stage 27-20. Complete 60% of "Windfall Gorge".
The Black Woods are located at the edge of the Lightbearer Empire. Since the Graveborn gained a foothold in the wastelands of the old kingdom of Bantus, they have been able to equal the Lightbearer's strength. King Thoran ordered his subjects to initiate a series of probing attacks against the Lightbearers, and the Black Woods was an ideal location to undertake such attacks. The Lightbearer frontier forces stationed within the Black Woods were no match for the Graveborn's numbers. Again and again, Lightbearer forces were pushed back, forced to retreat. The Lightbearers had no choice but to rely on the conscripted soldiers of nearby villages while they waited for the Divine Temple's righteous warriors, the Temple clerics to arrive. The Graveborn, fearing nothing more than the Divine Light were gradually pushed back and subdued once the Temple clerics had arrived. Now only the remnants of this bygone era remain.
Camps
Izold, Baden, Nara, Athalia, Shemira
Scales to your team's strength. Can drop Elite and Legendary relics.
Shemira, Tasi, Ferael, Nara, Solise
Scales to your team's strength. Can drop Elite and Legendary relics.
Torne, Izold, Daimon, Ferael, Kelthur
Scales to your team's strength. Can drop Elite and Legendary relics.
Rigby, Lucius, Elijah & Lailah, Belinda, Rosaline
Scales to your team's strength. Can drop Elite and Legendary relics.
Izold, Hendrik, Shemira, Grezhul, Ferael
Scales to your team's strength. Can drop Elite and Legendary relics.
Orthros, Nara, Athalia, Mehira, Ferael
Scales to your team's strength. Does not drop relics.
Izold, Baden, Isabella, Nara, Elijah & Lailah
Scales to your team's strength. Can drop Elite and Legendary relics.
Brutus, Tidus, Numisu, Skreg, Saveas
Scales to your team's strength. Can drop Elite and Legendary relics.
Thoran, Izold, Kelthur, Nara, Shemira
Scales to your team's strength. Can drop Elite and Legendary relics.
Gorvo, Ogi, Tasi, Rowan, Solise
Scales to your team's strength. Can drop Elite and Legendary relics.
Gorvo, Kaz, Solise, Tasi, Lorsan
Scales to your team's strength. Can drop Elite and Legendary relics.
Brutus, Tidus, Numisu, Skreg, Saveas
Scales to your team's strength. Can drop Elite and Legendary relics.
Lucius, Estrilda, Tasi, Rowan, Ira
Scales to your team's strength. Can drop Elite and Legendary relics.
Lucius, Estrilda, Fawkes, Rowan, Athalia
Scales to your team's strength. Can drop Rare or Elite relics.
Ezizh, Skriath, Numisu, Ferael, Safiya
Scales to your team's strength. Can drop Rare or Elite relics.
Izold, Nara, Lorsan, Ferael, Kelthur
Scales to your team's strength. Can drop Rare or Elite relics.
Ogi, Lorsan, Solise, Mehira, Arden
Scales to your team's strength. Can drop Rare or Elite relics.
Tidus, Skreg, Nemora, Ezizh, Saveas
Scales to your team's strength. Can drop Rare or Elite relics.
Izold, Nara, Lorsan, Ferael, Kelthur
Scales to your team's strength. Can drop Rare or Elite relics.
Seirus, Gorvo, Arden, Lyca, Solise
Scales to your team's strength. Can drop Rare or Elite relics.
Chests
500 Poe Coins
500 Poe Coins
10 Common Hero Scroll
5 Amplifying Emblem
5 Amplifying Emblem
5 Primordial Emblem
10 Common Hero Scroll
5 Primordial Emblem
500 Poe Coins
15 Elite Hero Soulstone
5 Fortuitous Emblem Choice Chest
15 Elite Hero Soulstone
5 Fortuitous Emblem Choice Chest
30 Rare Hero Soulstone
Large Hero's Essence Chest
Large Hero EXP Chest (8 Hours)
Large Hero EXP Chest (8 Hours)
15 Elite Hero Soulstone
30 Rare Hero Soulstone
15 Elite Hero Soulstone
Large Hero's Essence Chest
2 Large Gold Chest (8 Hours)
2 Large Gold Chest (8 Hours)
Things to use
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Active Divine 'Scattering' Beacons shine Divine Light in all directions. Divine Beacons are able to cleanse a certain area of afflicted unholy land.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Active Divine 'Scattering' Beacons shine Divine Light on a concentrated area and can cleanse any afflicted unholy land within its range.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
Constructed by dwarven craftsmen, this track can be used to move objects back and forth.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
This valve is able to control all yellow pads and rotate them towards their corresponding directions.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Active Divine 'Scattering' Beacons shine Divine Light on a concentrated area and can cleanse any afflicted unholy land within its range.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
A lever that is currently pointing to the image of the sun.
Changes the state of all blue pillars.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Active Divine 'Scattering' Beacons shine Divine Light in all directions. Divine Beacons are able to cleanse a certain area of afflicted unholy land.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Active Divine 'Scattering' Beacons shine Divine Light in all directions. Divine Beacons are able to cleanse a certain area of afflicted unholy land.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
This valve is able to control all blue pads and rotate them towards their corresponding directions.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
Spectral Wastes are plagued with deathly energies, we cannot traverse them.
This valve is able to control all red pads and rotate them towards their corresponding directions.
