AFK Arena Ezizh Hero Guide

Ezizh

“Hellborn”


Class Faction Role Type Rarity Position Artifact Union
Strength Tank / DPS Melee Front Dura’s Grace No


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Hero Guide


Ezizh is a new hero added in patch 1.16.01. He’s the first ever Hypogean hero to be added to the game.

His kit includes a mind control ability similar to Nemora’s, except the enemy will walk towards him instead and receive 210%-230% damage and a 30% attack power reduction.

He can also prevent enemies from using their ultimate abilities for a short period, which is probably going to be very strong in a game that revolves around who can get their ultimates off fast enough.

Last but not least, he provides passive energy regen for his entire team that can also persist through death at a reduced rate. Once again, this will give his team the edge on getting their ultimates off faster.

Overall, he’s obviously a very strong hero. But he will also probably be hard to obtain like Athalia, which is unfortunate.

Pros

  • Strong mind control CC.
  • Passive energy regen for entire team, it even works after his death but is reduced by 50%.
  • Can prevent enemies from casting their ultimates for a short time.
  • Lowers enemy’s attack rating when they stand in his ultimates burnt ground.

Cons

  • Could be quite vulnerable to damage if enemies move out of his ground debuff.

Team Synergy


  • Possibly Lyca for some insane energy regen combo.

Hero Skills


Skill Description Level Upgrades

Fissure

Ezizh causes an explosion that deals 180% damage to any surrounding enemies. The explosion causes part of the ground to burn, damaging any enemies standing upon it for 5 seconds. Level 81: Reduces the Attack Ratings of enemies standing on the burning ground by 40%.
Level 161: Damage increased by up to 220%.

Feeble Mind

Ezizh mind controls the enemy farthest away from himself, preventing them from using any attacks while also forcing them to walk towards them. Once the enemy has reached him, Ezizh deals 210% damage to the mind controlled enemy. Level 21: Damage is increased by up to 220%.
Level 101: Enemies Attack Rating is reduced by 30% for 5 seconds after being dealt damage.
Level 181: Damage is increased by up to 230%.

Horrify

Ezizh launches an ungodly shockwave towards all of his enemies that inflicts 160% damage upon them, rendering them unable to use their ultimate abilities for 3 seconds. Level 121: Prevents enemies using ultimate abilities for 2 seconds every time one of Ezizh’s teammates used an ultimate ability.
Level 201: Damage increased by up to 180%.

Mental Fury

Ezizh enrages his teammates, allowing them to regain 12 energy per second. Level 141: Ezizh’s teammates are able to regain energy after his death, however the effect’s efficiency is reduced by 50%.
Level 221: Restores 14 energy per second.


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Lore


When we sleep, a vital connection is made with the realm of dreams. This is a place as real as it is different from the waking world. The rules of this dimension are older than those at the foundation of what we think of as the “real world”. They are more ancient than logic or reason itself, and to the observer from our plane, seem chaotic. In this realm, a dreamer can project the subconscious self to other realities. Those who can accomplish this to any effect, however, are quite rare. The dream realms are accessed, in some capacity, rather easily by a dreaming mortal. Its protections against the unnatural, however, are incredibly robust. Demonic entities have attempted to breach the borders of the Nightlands, as they are known by the denizens of the realm itself, but never to any avail. Thus, they devised a plan.

A group of powerful demon sorcerers performed arcane rituals on a seed. The seed lacked the qualifies that would trigger the repelling enchantments, but could grow inside the realm into the exact kind of entity the Nightlanders wished to keep out. The seed would drink the streams and rivulets of fear, jealousy, resentment, regret, and sorrow that ran through the Nightland, from the dreams being dreamt. It would grow into a carrier of these very feelings. A swirling collection of fears.

The seed sprouted quickly, and not long thereafter the slender sapling was thick-trunked, with whip-like tendrils dangling from branches sprouting sick, fat blossoms that seemed to sweat in the moonlight. Its seeds, seeming to glower with a pale purple glow, drifted through shimmering forests of dream, planting themselves like tumors of nightmare in the ground. It didn’t take long for these to be noticed, and the inhabitants of the realm wasted no time in banding together and seeking out all growths of the sick trees and tearing them up by the roots. The epicenter was finally reached. The original tree. It was dead, ripped open almost as if struck by lightning. Whatever had been incubating inside it had grown enough to get out.

Ezizh was already wise and powerful upon his emergence, but he had much to learn about this place, so he hid and observed. It became apparent that the fight for now was on the physical plane, so he did what he could to influence things there. The dreams of lords and other powerful people were manipulated, night after night, to steer them away from doing the things the demon would want them to do. After all, an enemy who doesn’t know he is being attacked is defenseless. He also observed many dreams to gather a better understanding of his prey. They were motivated by such petty, immediate fears and desires. The failure of their bodies. The safety of their young. Comfort. Warmth. Food. He began to experiment, introducing horrors so alien to the dreamer in their nightmares that the mind could be destroyed by the shock of experiencing them, the enemy neutralized without risking any kind of engagement.

He would concoct new horrors every night to inflict on the dreamers of Esperia. When they were at their most potent, they could leave the dreamer permanently uncommunicative, raving mad, or comatose. One evening he spotted a sleeper he was surprised to see. Only the previous night he had been sure that he had broken the man’s mind beyond the ability to dream further, yet here he was not only dreaming but seemingly rather content. He appeared to be in some sort of dwelling made from felled trees. A fire was blazing in a hearth, and lying by the man’s feet on a wool rug, some kind of sleeping mammal. Disgusting. The dreams of these mortals were so mundane. So unworthy. In the man’s dream, the sleeping animal howled as it stood, transforming into a slavering monstrosity with breath like rotting flesh. A look of dread crossed the man’s face and the dreamer whimpered in his bed. Then, a flash of white. Everything was to back to the state it had been in. Warmth. Comfort. The sleeping animal.

A flicker of movement betrayed the source of the change. A glimpse of blue wings flitting away through the trees. It seemed Ezizh might need to change his focus to the realm he actually inhabited. There wasn’t room for opposition. The hunt had begun.

“I am your worst nightmare”.

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