Lucius is a noble paladin of the Lightbearers faction. His main role is to protect allies with healing and powerful shields that can absorb enemy damage.
He’s a relatively new hero to the game, but he has quickly become one of the best picks for both early and late game.
His ultimate skill “Heaven’s Protection” can mitigate up to 550% of incoming damage. This can turn the tides of a battle because all heroes on his team will instantly absorb a large amount of incoming damage. It can also shield the minions from Grezhul.
Even though he’s primarily a support hero, he can also tank on the frontline. The ability to fulfill 2 different roles at the same time is what pushes Lucius into S+ tier and makes him one of the best heroes in the game.
The only downside to Lucius is that his damage output is lacking quite significantly. But as he can both tank and heal via shields, you’ll generally be able to fit more DPS/CC into your team so his own damage is not too relevant overall.
Powerful ultimate ability that can provide massive shields which absorb damage for his whole team.
He’s a tank and a support combined, no other hero can provide role.
The best hero in the game for the guild boss Soren as his shields will essentially negate the mind control.
Damage output is very low.
Lucius works well in defensive orientated teams, and with other support heroes such as Nemora.
The House of Lanward is well known throughout Esperia. Lucius, the eldest son of the house, bears the burden of generations of expectation. Lucius began learning how to fight with a sword from early childhood and became an adept fighter by the time he reached adolescence. If it weren’t for his young age, he almost certainly would have been sent off to war. A person with his skills is greatly sought after for the battlefield. But Lucius was an inherently kind boy. He would seldom join the hunts, and even on the rare occasion that he had to, he never fired an arrow at any prey. While sparring with his peers, Lucius would often feign defeat if he thought he was going to hurt an opponent. Lucius thinks of life as something to be cherished and protected. He had always preferred the temple, with its candles and quiet hymns, to playing with the other children.
It was always Lucius’ wish to become a medic, but not surprisingly his parents disagreed with this notion. House Lanward had a proud martial history. As member of and heir to the house, Lucius would continue the traditions of his forebears. At the age of 15 he was sent to join the King’s forces and was given a place in the cavalry, as befit his station.
Although he fought valiantly, his comrades were often confounded by Lucius’ actions. He would often tend to the wounded before the fighting had fully stopped, occasionally even dressing the wounds of injured enemies. His odd behavior led to him becoming estranged from his peers, but this didn’t present him with any real difficulty. Between the fighting, he would divide his time between the temple and the stables, praying to Dura and tending to the injured horses.
One evening he went to tend to the horses as usual, only to find them all laid about on the floor, blanketed in blood. Standing among the carcasses was one of his comrades. He looked at Lucius with glee, thoroughly enjoying the scene he had created, the trouble he’d caused.
“These horses are no use to us anymore, they can’t ride again. They’re useless, just like certain others amongst us”.
The man sneered and looked Lucius in the eye as he spoke. Lucius’ unorthodox combat practices had made him some dire enemies among the cavalrymen. He stayed in the stables that night, and never returned to camp again.
It was several months later, on one dark autumn day that the Maulers decided to raid the lands of men. This sudden attack caught the cavalry off guard. It was simple butchery, and they were dealt a crushing blow. Unable to form an effective battle formation, their ranks were broken time and time again until they were finally routed. Left strewn across the battlefield were the dead and injured. The injured were shown no mercy and were hastily dealt their final blows by the vicious Maulers. The men were in a full retreat when a luminous bright light shone down upon the battlefield. At the center of this light, a figure stood straight, his white armor glimmering. An instant later, hundreds of thundering war horses charged forth towards the battlefield. The sight of Lucius standing there in his brilliance rekindled the courage in his former comrades to return to the field of battle and push the maulers back from whence they came.
Item – The Winged Protector
A blessed shield that remains unscathed after a hundred battles.
Skill – Divine Purge
Enemy heroes have their energy recovery effects reduced by 30% for 4 seconds when they are struck by the ability “Divine Strike” or if a normal attack becomes a critical strike.
[+10 Unlocks] Enemy heroes have their energy recovery effects reduced by 60% for 4 seconds.
[+20 Unlocks] Enemy heroes have their energy recovery effects reduced by 90% for 4 seconds.
[+30 Unlocks] Removes the majority of the enemy’s buffs when used.
Lucius blesses all of his allies with a divine shield that mitigates 500% damage for 8 seconds.
Level 81: Shield lasts for 10 seconds. Shield regenerates health over time.
Level 161: Shield mitigates 550% damage.
Lucius smashes the ground with his warhammer that causes a shockwave, knocking nearby enemies over, while also dealing 130% AoE damage to them.
Level 21: Damage increased by up to 150%.
Level 101: Damage is reduced by 20% for every enemy that is knocked over. Ability lasts for 8 seconds.
Level 181: Damage increased by up to 160%.
Lucius heals the ally with the lowest health for 200% of his own Attack Rating and raises their Defense Rating for 5 seconds.
Level 121: Health recovery rate is increased by up to 200% the lower an ally’s health falls.
Level 201: Health recovery increased by up to 220% of Attack Rating.
Lucius forms a blessed shield that greatly raises his Defense Rating for 5 seconds.
Level 141: Energy that is recovered as result of being injured is increased by 70% while Lucius’ shield is raised.
Level 221: Defense Rating is increased.
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